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Use Actions to Make Your Adventure More Fun

Create a Choice-based Text Adventure Game With Tinkercad Circuits

One of my fondest childhood memories is visiting my grandparent’s house and reading my uncle’s old collection of “Choose Your Own Adventure” books. While I always got stuck playing text-based computer adventure games with finnicky commands, I was hooked to the simplicity and variety of CYOA books (albeit the abundance of dramatic bad endings was

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GOING AROUND IN CIRCLES WITH HOMEMADE ARCADE CLASSIC CYCLONE

GOING AROUND IN CIRCLES WITH HOMEMADE ARCADE CLASSIC CYCLONE

The classic arcade game Cyclone has attracted many players, along with their coins, thanks to its simple yet addictive gameplay. In its most basic form it consists of a light racing around a circular track, which the player then has to stop at exactly the right place. Arduino enthusiast [mircemk] made a home version of this game, which

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I can’t dev no skills, but need a space game that doesn’t exist (for me to play)

I made a 4 joystick game controller with arduino for space games. However, there is a game category that is lacking. essentially, I need “velocidrone in space” ,, I have a pretty good grasp on the way that a space drone should race by now, I’ve played enough of the existing games that offer some

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