Summary of Arduino and Kinect Projects Design, Build, Blow Their Minds by Enrique Ramos Melgar E-Book
This book teaches how to combine Arduino and Kinect across 10 progressive projects, from basics through advanced interactive systems, using Processing for interfacing. Projects include gesture control, puppetry, mood lamps, drawing robots, remote vehicles, biometric station, wearable 3D modeling, 360º scanning, and a delta robot, with step-by-step instructions for sensors, actuators, serial and network communication, and volumetric scanning.
Parts used in the Arduino and Kinect Projects:
- Arduino (including LilyPad for wearable projects)
- Microsoft Kinect sensor
- Processing software
- LEDs (for Mood Lamps and Hello World LED-me)
- Motors/servos (for Drawing Robot, Remote-controlled Vehicle, Delta Robot, turntable)
- Sensors (various, for interacting with the physical world and biometric station)
- Actuators (for puppet and robot control)
- Network/serial communication interfaces
- Turntable/mechanical platform (for 360º Scanner)
- Chassis and components for remote-controlled vehicle
If you’ve done some Arduino tinkering and wondered how you could incorporate the Kinect—or the other way around—then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You’ll also find out how to incorporate Processing in your project design—a language very similar to the Arduino language.
The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of “Hello, World,” the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined.
- Gesture-based Remote Control. Control devices and home appliances with hand gestures.
- Kinect-networked Puppet. Play with a physical puppet remotely using your whole body.
- Mood Lamps. Build your own set of responsive, gesture controllable LED lamps.
- Drawing Robot. Control a drawing robot using a Kinect-based tangible table.
- Remote-controlled Vehicle. Use your body gestures to control a smart vehicle.
- Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes.
- 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface.
- 360º Scanner. Build a turntable scanner and scan any object 360º using only one Kinect.
- Delta Robot. Build and control your own fast and accurate parallel robot.

What you’ll learn
- Arduino and Kinect basics
- Interfacing Kinect and Arduino through Processing
- Communicating: Serial and communication over networks
- Interacting with the physical world: Sensors and actuators
- Volumetric Scanning
- Step-by-step instructions on a variety of Arduino/Kinect projects
Who this book is for
Intermediate to experienced gadget hackers who want to learn how to combine Arduino with Kinect, or who want inspiration for innovation.
Table of Contents
1. Arduino Basics
2. Kinect Basics
3. Interfacing Arduino and Kinect through Processing
4. Hello World: LED-me
5. Gesture-based Remote Control
6. Kinect-networked Puppet
7. Mood Lamps
8. Drawing Robot
9. Remote-controlled Vehicles
10. Biometric Station
11. 3D Modeling Interface
12. 360º Scanner
13. Delta Robot
Book Details |
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| Publisher: | Apress |
| By: | Enrique Ramos Melgar, Ciriaco Castro Diez |
| ISBN: | 978-1-4302-4167-6 |
| Year: | 2012 |
| Pages: | 416 |
| Language: | English |
| File size: | 83.1 MB |
| File format: | |
Paper Book |
|
| Buy: | Arduino and Kinect Projects Design, Build, Blow Their Minds by Enrique Ramos Melgar E-Book |
Purchase Arduino and Kinect Projects Design
- What types of projects are covered in the book?
The book covers 10 projects including gesture-based remote control, Kinect-networked puppet, mood lamps, drawing robot, remote-controlled vehicle, biometric station, 3D modeling interface, 360º scanner, and delta robot. - Can I interface Arduino and Kinect using Processing?
Yes. The book explains interfacing Arduino and Kinect through Processing. - Does the book include basics for Arduino and Kinect?
Yes. Chapters cover Arduino basics and Kinect basics before project work. - How does the book handle communication between devices?
It covers serial communication and communication over networks. - Are step-by-step instructions provided for the projects?
Yes. The projects include step-by-step instructions. - Does the book explain interacting with the physical world?
Yes. It discusses sensors and actuators for interacting with the physical world. - Is volumetric scanning taught in the book?
Yes. Volumetric scanning is covered, including a 360º Scanner project using one Kinect. - Who is the book intended for?
Intermediate to experienced gadget hackers who want to combine Arduino with Kinect or seek inspiration.
