Simon Game

High Level Description: For part 3 of the lab, our group decided to build a “Simon” game. Our game setup uses 3 buttons and 4 LEDs. Each button corresponds to one LED and the 4th LED is used to indicate an error. The game starts with the arduino flashing one of the 3 lights, chosen randomly. The user must then press the button corresponding to that light. If the user’s input is correct,  the arduino extends ...

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