Arduino Esplora Kart

This example demonstrates how to turn your Esplora into a customized computer game pad. It uses the analog joystick and the four switches as inputs to a video game. The Esplora will appear to the computer as a standard keyboard, the computer will see joystick movement and button presses as keystrokes. The configuration choosen in this example is suitable for SuperTuxKart, an open-source racing game, availab ...

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