Bleeber

Bleeber – A physical layer between data and action. using ardiuno

This project is a contribution to the first belgian Arduino Jam (2012). First of all we would like to thank the organisation and especially the main sponsor, Capgemini, which made all of this possible. Bleeber is a physical way of interacting with data trough oobleck. In Belgium it’s commonly known that the train schedule has its […]

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