Use Actions to Make Your Adventure More Fun

Create a Choice-based Text Adventure Game With Tinkercad Circuits

One of my fondest childhood memories is visiting my grandparent’s house and reading my uncle’s old collection of “Choose Your Own Adventure” books. While I always got stuck playing text-based computer adventure games with finnicky commands, I was hooked to the simplicity and variety of CYOA books (albeit the abundance of dramatic bad endings was […]

Create a Choice-based Text Adventure Game With Tinkercad Circuits Continue Reading