DON’T PANIC: A COOPERATIVE BOMB DEFUSING GAME
[Heath Paddock] wanted to confound his friends with a game that mimics an escape room in a box. About six months after starting, he had this glorious thing completed. It’s a hardware version of a game called Keep Talking and Nobody Explodes where players have five minutes to defuse a suitcase bomb. This implementation requires at least […]
DON’T PANIC: A COOPERATIVE BOMB DEFUSING GAME Continue Reading